System: X360, PS3, PS2, Wii, Gamecube, Xbox
PC, PSP, DS, GBA
Dev: EA Black Box
Pub: Electronic Arts
Released: Nov 2006
Players: 1 - 2
PC, PSP, DS, GBA
Dev: EA Black Box
Pub: Electronic Arts
Released: Nov 2006
Players: 1 - 2
The Need for Speed franchise has always tried to keep pace with the newest trends in underground racing. NFS brought us drift racing in Underground long before most of us had even heard of it. It wasn’t until Most Wanted that NFS achieved a solid balance between racing trends and straight-up police evasion, culminating in the greatest title the series had ever produced. To follow up that success, Carbon brings another racing trend that is more popular across the Pacific Ocean than in the States in the form of downhill drifting. As seen in the latest Fast and the Furious, Japanese gear-heads have been tearing down hills with reckless abandon for a while. To go along with this new race type, EA Black Box has also constructed an entirely new career system that challenges players to conquer a city street by street. While these and all of the other additions add up to a solid racing title, Carbon feels more like a mix between Underground 2 and Most Wanted instead of a title of its own.